Devlog No. 2: The Long-awaited Title Screen Concept Art!


Greetings People! you guessed it! the Long awaited  Title Screen Concept art Has just arrived! I Have a lot to Discuss about so... Let's Get this Devlog Started, Shall we?


Title Screen Concept Art

As Many of you all Know, Every Indie Game (including the Popular ones like: Bendy and the Ink Machine, Poppy Playtime and etc.) have a Title Screen. While this Title Screen will be Different than any Game there is.. It'll have... Kyle gamer 19 (Myself) In the Bottom  of the game's logo! No, Don't worry. It Won't tell you what Buttons are used for or something like that, It will be used to signify Real Life Events! Such as... Christmas, Halloween, My birthday,  New Year and etc.  And Also, About the World Select button, It Can only be Unlocked by Defeating the Final Boss. and once you unlocked World Select, You Can Select Any World's Level that you Want to Play, and That Includes the Boss Battle Levels!  and as for the The Settings button, It's Very self-explanatory, BUT However! It'll have a Difficulty Setting too. So...! Let's Talk about that, Shall we?


About The Difficulty Setting

So.... The Difficulty Setting is something Where you can Choose the Difficulty of the Game, In other words... You can Choose Either from: Beginner's Mode, Which is also Known as Easy Mode.  Regular Player Mode, Also Known as Normal Mode,  And Expert Player Mode, Also Known as Hard Mode.

Now You know what The names of the Difficulty Settings are... Now Let's Talk about how it Affects the Game.

Beginner's Mode

In Beginner's Mode, The Star-Power Bar Increases a Faster Than the Other Two Difficulty Mode, It Also Includes Unlimited Lives. And The Bosses (Excluding the Final Boss) Have Weaker HP, And The Enemies can be Easily Defeated.

Regular Player Mode

In Regular Player Mode, You start With 6 Lives, And the Star-Power Bar Increases a Little bit Faster Than Beginner's Mode.  And The Bosses Have Normal HP and Enemies Can be Defeated Normally.

Expert Player Mode

And Lastly, Expert Player Mode Can be Considered The hardest of the Three Difficulty Modes, Because It'll Include: 3 Lives, a Slow Increasing Star-Power Bar, Stronger Enemies, and Stronger Bosses.

and a Little Announcement Before the Devlog Ends

Right, Announcement Time! I Have Decided That Kyle Gamer 19 and the Game of Madness Will Switch from Unity to Godot. Why you may Ask? Well, I've Heard Godot is much easier than Unity. So... Yeah!

Conclusion for the Devlog

Right  then Folks! that's it for t he Devlog, Be on a Look out on a Few Weeks For a New Devlog! With that said.. Until soon!

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